<p>Clicking on any amenity in your cell will show its stats below the layout and allows you to remove the selected amenity. Likewise clicking the "use" or "sell" button below the amenity that is in holding, at the bottom, will allow you to equip or sell it respectively.
<p>Clicking on any amenity in your cell will show its stats below the layout and allows you to remove the selected amenity. Likewise clicking the "use" or "sell" button below the amenity that is in holding, at the bottom, will allow you to equip or sell it respectively.
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Amenities are separated into two diffrent catagories.
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* '''Protected Amenites''', These amenities are bought from the warden, rather that be from the warden office, firesale, or through special events (i.e. Joe). These amenites are ammune to being raided.<br>
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*'''Normal Amenities''', These amenities are bought through the Open Market and are not protected against raiders. In order for a Normal Amenity to be raided it has to be loaded into the cell.<br>
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Normal Amenities can be protected at a cost.<br>
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5 of X amenity to protect a very common.<br>
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3 of X amenity to protect a common.<br>
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100 favors to protect a uncommon amenity.<br>
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200 favors to protect a rare amenity.<br>
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250 favors to protect a very rare amenity.<br>
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300 favors for a almost unique amenity.<br>
* [[energy_amenities|Energy Amenities]]
* [[energy_amenities|Energy Amenities]]
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* [[Stamina_Amenities|Stamina Amenities]]
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* [[Nerve_Amenities|Nerve Amenities]]
<h2> <span class="mw-headline"> All Amenities </span></h2>  
<h2> <span class="mw-headline"> All Amenities </span></h2>  
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