San Quentin
From Prisonblock
(→Crime Guide) |
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== Crime Guide == | == Crime Guide == | ||
- | Total crimes available to commit in San Quentin = | + | Total crimes available to commit in San Quentin = 4 |
<span style="color:red;">Total Nerve Required</span> is your max nerve after amenities and bonuses.<br> | <span style="color:red;">Total Nerve Required</span> is your max nerve after amenities and bonuses.<br> | ||
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<span style="color:red;">Total Nerve Required</span>: 10<br> | <span style="color:red;">Total Nerve Required</span>: 10<br> | ||
<span style="color:blue;">Recommended Speed</span> : 1,500+<br> | <span style="color:blue;">Recommended Speed</span> : 1,500+<br> | ||
+ | |||
+ | Success: cash and experience varies according to speed and chance<br> | ||
+ | <br><br> | ||
+ | |||
+ | Busted: isolation for minutes<br><br><br> | ||
+ | |||
+ | '''Crime 3'''<br> | ||
+ | Warden's Trapdoor<br> | ||
+ | Nerve required to attempt : <br> | ||
+ | <span style="color:red;">Total Nerve Required</span>: <br> | ||
+ | <span style="color:blue;">Recommended Speed</span> : <br> | ||
+ | |||
+ | Success: cash and experience varies according to speed and chance<br> | ||
+ | <br><br> | ||
+ | |||
+ | Busted: isolation for minutes<br><br><br> | ||
+ | |||
+ | '''Crime 4'''<br> | ||
+ | Steal Drugs From Infirmary<br> | ||
+ | Nerve required to attempt : <br> | ||
+ | <span style="color:red;">Total Nerve Required</span>: <br> | ||
+ | <span style="color:blue;">Recommended Speed</span> :<br> | ||
Success: cash and experience varies according to speed and chance<br> | Success: cash and experience varies according to speed and chance<br> |
Revision as of 17:25, 11 August 2011
This is the second prison that you will visit in Prisonblock.
Contents |
Levels
Users level 3 through 8 can reside in New Jersey
Max Cell Size
6x7
Crime Guide
Total crimes available to commit in San Quentin = 4
Total Nerve Required is your max nerve after amenities and bonuses.
Recommended Speed is with amenities and bonuses
Crime 1
Sneak Phone
Nerve required to attempt : 5
Total Nerve Required: 5
Recommended Speed : 1,000+
Success: cash and experience varies according to speed and chance
Busted: isolation for minutes
Crime 2
Steal Food
Nerve required to attempt : 10
Total Nerve Required: 10
Recommended Speed : 1,500+
Success: cash and experience varies according to speed and chance
Busted: isolation for minutes
Crime 3
Warden's Trapdoor
Nerve required to attempt :
Total Nerve Required:
Recommended Speed :
Success: cash and experience varies according to speed and chance
Busted: isolation for minutes
Crime 4
Steal Drugs From Infirmary
Nerve required to attempt :
Total Nerve Required:
Recommended Speed :
Success: cash and experience varies according to speed and chance
Busted: isolation for minutes